VNLE Handbook
Understand the editor
Build your story step by step. Each tool starts with a simple situation, followed by a practical example from the sample project. Use the menu to jump straight to a tool.
Control names match the English interface. Names such as Welcome or Received belong to the example project. The Harbour Key: download and follow along
Move chapters and scenes
Drag a chapter to its new position in the sidebar. Drag a scene before or after another scene; the bright line marks the insertion point. Drop a scene on a chapter to append it there, even when collapsed. Alternatively, open the three-dot menu on the active chapter or scene and choose Move to select a destination and position. Undo reverses the move; Save preserves the order. This organizes your project without changing connections or game logic.
Rename or delete chapters and scenes
Select a scene in the sidebar or click a chapter name. The three-dot menu appears only on the active scene and chapter. Choose Rename, enter a name and save. Delete scene removes the scene, its nodes and entry points. Delete chapter also removes every scene inside it. Every deletion asks for confirmation, showing the name and the exact scene count for a chapter. Cancel changes nothing.
The confirmation also shows affected jumps, substory calls and export profiles. Jumps from other scenes remain but need a new target afterward. Export profiles with no remaining entry points are removed. Shared texts, images, characters and resources are kept. Undo restores deleted content and references together. Save the version you want to keep.